Jul 20, 2005, 07:52 AM // 07:52
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#261
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Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
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/sign
GIVE US BACK OUR FARM MoBS.
Its the only way to get a lot of money+you can bring people who can benifit from the XP.
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Jul 20, 2005, 09:06 AM // 09:06
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#262
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Krytan Explorer
Join Date: Jun 2005
Guild: Star Riders (StR)
Profession: N/
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Quote:
Originally Posted by Edge Martinez
Are you just trolling or are you serious? There is so much wrong with that... especially the dagger of the last sentence that I'll just assume you're trolling.
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I think you'll find nohands is spot on. This game is based on skills, not farming. Farming is a different game direction all together. The whole game concept would have to change for it to support farming. This would most likely include the introduction of fees too. The fact of the matter is this game requires SKILL and not time. Farming is an activity only those with lots of time can participate in. Farming is present in most MMPORGs because their game concepts allow for this i.e. the developers expect the players to spends hours playing the game. Therefore those with little time cannot play these games. Their characters could never compete with others who spend day in, day out playing. Now because these players spend huge amoutns of time playing they expect a lot from the game, thus the game requires a constant stream of money. This is why such MMPORGs require a fee to play. For such players a fee is not a problem since they are getting their moneys worth. Now if you want to include farming you are asking for a change of direction in game concept. You are also asking for fees as well as alientaing those players who play on occasion whom this game was part designed for. Thus if you want to farm then you have got the wrong game since it will not be included IMHO since it is at odds with the current game direction.
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Jul 20, 2005, 09:12 AM // 09:12
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#263
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Jungle Guide
Join Date: May 2005
Location: NC
Guild: DKL
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Quote:
Originally Posted by no_hands
If the price of items continued to rise and people who spent their whole life farming or using bots continued to have such as big jump in savings compared to the average player, then how could the average player afford to buy a rune, or afford to buy dye or afford the Guild Hall Sigil with the average player Guild mates? If Edge can answer that properly, then he can tell me I'm trolling.
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We just fundamentally disagree, so we'll never see it the same way, but I can tell you this... Not everyone who farms uses bots. I'd venture to say 90+% of them are ordinary people trying to make a few extra plat and test new builds. So what is Edge saying? He just said farmers farm. Right, but I finished the game... multiple times. If it's in GW, I've pretty much done it. And that's not bragging, that's just fact... a fact probably for a large portion of the folks who've been around since day one.
My guild is made up of average players. How did we afford our Guild Hall sigil? We all pitched in. How did we get our capes? Same way. I do PvP and we do GvG when we have enough.
So what's left for me to do? Let me phrase that a different way. I know what's left, but I don't really have the desire to do it. I'd rather stay PvE. I'd rather not rinse and repeat all the missions. I help new folks whenever I can, but I'm not going to donate my online time to just that.
So I come up with new and creative ways to kill things. So other people come up with awesome ways to get from Beacon's Perch to Droknars. So other people head out to the chest locations and see what's inside. So other people pay us for whatever service we might offer as a result of these things. So what?
Here's a hint... the economy was never broken. If someone typed, "WTS: Ecto 10k/each" and people think that is too high? Well, Anet hardcoded in a way to solve this. /LAUGH. It works just like skills, because you can chain it like so... /POINT /LAUGH... or the much feared /POINT /LAUGH /TAUNT. You don't have to pay any more than you want for anything. Materials are high? Go craft them for less. They put crafters in the game for a reason. Those of us with just a little bit of gold all know this.
But in the end it comes down to this... I could still go test builds with nerfed drops. But like so many people I have an opinion about nerfing drops... 'It's BS.' People who repeatedly bore themselves with UW and FoW still make mad money. People who are doing the missions still get mad exp. People who do PvP... hey, have fun, it's only a hobby for me. Meanwhile I'll try an anti-poison build one day, or a runners build the next, and in the course of perfecting it, it gets labelled farming and Edge is /SCREWED. That /SUCKS.
They keep this up and you'll see Ettin's in Lion's Arch milling around the welfare office like, "Man... we used to have cool stuff. Remember way back when?"
EDIT: And Thanas, I don't have unlimited time to play this game, and if you don't think skill is involved in mob hunting or farming or what have you, we'll just never agree.
Last edited by Edge Martinez; Jul 20, 2005 at 09:14 AM // 09:14..
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Jul 20, 2005, 11:13 AM // 11:13
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#264
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Krytan Explorer
Join Date: Jun 2005
Guild: Star Riders (StR)
Profession: N/
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Quote:
Originally Posted by Edge Martinez
EDIT: And Thanas, I don't have unlimited time to play this game, and if you don't think skill is involved in mob hunting or farming or what have you, we'll just never agree.
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I told you I totally disagree with farming. This game is not about farming. If you are bored because you can't farm then this game isn't for you. If you've completed the game, stop playing for a while. By the way if you've discovered the several trillion skill combinations then well done!
And yes, I do think that skill is involved in PvE. I've played with many parties and they've all differed in their effectiveness. So skills obviously do have an effect. Just because you've supposedly played the game to death and want more, why should others suffer.
Last edited by Thanas; Jul 20, 2005 at 02:35 PM // 14:35..
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Jul 20, 2005, 12:13 PM // 12:13
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#265
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Ascalonian Squire
Join Date: Jun 2005
Profession: R/Me
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/signed
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Jul 20, 2005, 04:36 PM // 16:36
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#266
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Forge Runner
Join Date: May 2005
Location: The Infinite Representation Of Pie And Its Many Brilliances
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Quote:
Originally Posted by Thanas
I told you I totally disagree with farming. This game is not about farming. If you are bored because you can't farm then this game isn't for you. If you've completed the game, stop playing for a while. By the way if you've discovered the several trillion skill combinations then well done!
And yes, I do think that skill is involved in PvE. I've played with many parties and they've all differed in their effectiveness. So skills obviously do have an effect. Just because you've supposedly played the game to death and want more, why should others suffer.
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Here's a question, why should we have to leave the game if we want to farm? Is that for you to decide? Can we not ask for changes like PvP players did? Are you some undercover Anet employee that is here to tell us there's no chance that anything will ever be fixed and that we HAVE to move on because for some reason, other people are allowed to ask for changes when they've nothing more to do in the game, but we aren't?
Doesn't make sense to me.
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Jul 20, 2005, 04:57 PM // 16:57
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#267
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Pre-Searing Cadet
Join Date: Jun 2005
Guild: Guild of the Temporal Flame
Profession: W/Mo
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/signed
I hate the warthog on my chestplate. So I want to get 15K platemail. So I start trying to make money. I keep reading about all these people making 10K in a hour. HOW? Makes me want to buy gold off Ebay just so I can get the freakin armor. And I am violently opposed to that. I also don't want to play for three months 5 hours a day just to get the armor. So what the heck are we supposed to do?
I want to play this for fun, help guildmates and newbies. I have a family and can't devote all the time to getting the 115K for the armor (Deldrimor Steel is about 1K a pop) Anyway I'm rambling now so I'll stop.
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Jul 20, 2005, 05:04 PM // 17:04
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#268
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Academy Page
Join Date: Jul 2005
Location: Toledo, Ohio
Guild: Knights Who Say Nee
Profession: W/Mo
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what i think is funny is when peeps complain cuz they cant buy a weapon that is being sold for over 100k. Weapons sold for that much arent even that great anywayz. Example: fiery max dmg dragon sword of fortitude +21 hp sells for like 1k-3k. fiery max dmg dragon sword of fortitude +30 sells for over 100k. If you dont have a lot of money then woopdy doo you will have 9 hp less than someone w/ a lot of money. Do you guys see my point?
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Jul 20, 2005, 05:05 PM // 17:05
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#269
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Jungle Guide
Join Date: May 2005
Location: NC
Guild: DKL
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Quote:
Originally Posted by Thanas
I told you I totally disagree with farming. This game is not about farming. If you are bored because you can't farm then this game isn't for you. If you've completed the game, stop playing for a while. By the way if you've discovered the several trillion skill combinations then well done!
And yes, I do think that skill is involved in PvE. I've played with many parties and they've all differed in their effectiveness. So skills obviously do have an effect. Just because you've supposedly played the game to death and want more, why should others suffer.
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Who are you to tell me how to play this game? And no need to get snippy... only an idiot ( ) would insinuate that someone has tested out every single skill combination. Why would I have to know every combination? I will say with the various builds I tried out while farming, I did learn alot. And how is me wanting rewards for my actions making anyone suffer? How sir, are you suffering? You're not. You're whining. And furthermore you assume I've played the game to death. In the first week, yep. After that, nope. I'm probably more casual about my gaming than you are.
So yeah, don't tell me how to enjoy this game.
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Jul 20, 2005, 05:25 PM // 17:25
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#270
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Pre-Searing Cadet
Join Date: Jul 2005
Profession: R/
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/signed
Stop nerfing things~!
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Jul 20, 2005, 05:29 PM // 17:29
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#271
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Frost Gate Guardian
Join Date: May 2005
Location: :O
Guild: None atm
Profession: W/Mo
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PETITION TO STOP FARMING CHILDREN FROM WHINING!
Go play WoW.
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Jul 20, 2005, 07:57 PM // 19:57
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#272
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Arlington, TX
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For all you people who think this is a waste of time, and keep posting about it, go find yourself another thread, I assure you there are many.
Also, Anet peeps do read the forums of the Official Fansites, partially to assure that the site still deserves Official status, and to look for stuff like this. I myself have had personal correspondance with Anet on some issues such as this, and they do want to know what the players think.
So like pie said in the beginning, if your against it, great, go post somewhere else. Those of you that play the game 24 hours straight and have wads of cash, good for you, some of us have real lives and jobs to attend to and dont want to spend every moment we have to play trying to raises enough gold to pay for armor and materials.
Go flame this issue somewhere else.
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Jul 20, 2005, 10:03 PM // 22:03
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#273
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Frost Gate Guardian
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Jul 20, 2005, 10:20 PM // 22:20
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#274
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Ascalonian Squire
Join Date: Apr 2005
Profession: R/Me
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/signed
Bring back the UW smites!
Because the ranger class is virtually incapable of farming, whether it be from their lack of AoE or their piecing damage type, the smites were the only way for a ranger to get any reasonable amount of money.
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Jul 20, 2005, 11:52 PM // 23:52
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#275
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Lion's Arch Merchant
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Quote:
Originally Posted by Thanas
And yes, I do think that skill is involved in PvE. I've played with many parties and they've all differed in their effectiveness. So skills obviously do have an effect. Just because you've supposedly played the game to death and want more, why should others suffer.
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And just because you like to experiment with skills and think that to be the focus of the game, the others should suffer?
<sarcastic>
Oh, I am sorry, I forgot that the GREAT THANAS has mentioned that those people who don't like to experiment with skills are clearly "Confused" or "Playing the wrong game."
Apparently, the GREAT THANAS believes that he is the one person who really knows how to enjoy Guild Wars the proper way. In fact THANAS believes this so strongly that:
1) he hijacks a thread on a petition over the course of multiple days simply to express his opinion over and over
2) he tried to convince others of his own play style as the best in a thread that is clearly titled otherwise
3) he continues to do the above, even though there is clear evidence (at least in this thread) that he is the minority
I must be confused, I thought I do live in a democracy. Wait... oh yeah, I forgot, the Great Thanas has said that I am confused because I don't play Guild Wars to experiment with the 7 trillion combination of skills...
</sarcastic>
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Jul 21, 2005, 12:10 AM // 00:10
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#276
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Frost Gate Guardian
Join Date: May 2005
Location: Mission Viejo, Ca, USA
Guild: kNiGhTmArE LEGion
Profession: W/R
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i can't believe that some ppl can make 10k in an hour. I have tried several times if i could make the same amount too and the most i made is 1.5k. i want some dyes, black dyes. it cost between 7-10k does that mean i have to play 7-10 freakin hours just to get 1 dye.
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Jul 21, 2005, 01:11 AM // 01:11
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#277
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Ascalonian Squire
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/signed
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Jul 21, 2005, 01:22 AM // 01:22
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#278
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Pre-Searing Cadet
Join Date: Jul 2005
Profession: W/Me
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Quote:
Originally Posted by hidden_agenda
And just because you like to experiment with skills and think that to be the focus of the game, the others should suffer?
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Agenda - I'm pretty sure that was one of the primary focuses of the game, if not the primary focus. Developers have stated it's based on skill not time played.
Anyway, this thread has quickly lost the plot as people have become a little too emotional about their right to farm. As I've stated, go ahead and farm, but don't expect the developers to bend over and let the economy go out of sink for those of us that don't farm.
Here's an example: Little Johnny buys the game, gets to Old Ascalon and finds that he can't purchase some dye to colour his new armour... Thinking there is something wrong with the system Little Johnny writes into the developers and says
"Dear Sir, I've just bought the game but can't afford dye and I've already done 25 missions. I've only got 2 Platinum... whats going on??"
The developers write back:
"Little Johnny, you probably haven't tried farming yet have you? If you walk outside the main gate of ascalon you will see a bunch of scorpions. Kill these, pick up their drops and walk about into town. Repeat this process about 40 times and you can then buy your dye. Alternatively, go to www.ebay.com and you can purchase gold from people using bots for a small sum of real world currency. Have a nice week."
To try to bring this thread back into place lets have a think about what might be relevant. Last night Silver Dye was selling for under 1 Plat at the Dye trader. How about we watch this over the next week and see what happens. I'm pretty sure it'll continue to drop as more and more people have less money to pay a high price for this.
I know gold items don't drop as much as they used to but when this occurs I personally plan to trade. I'm sure a Necro needs the Superior Death Rune I found last night and I'm hoping that the Necro I trade with has found a Warrior Rune or Axe that I can use.
I thought the idea of a Gold item was to be Ultra Ultra Rare anyway? Not 2 gold items per night as they used to be.
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Jul 21, 2005, 02:05 AM // 02:05
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#279
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Ascalonian Squire
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Quote:
Originally Posted by no_hands
I'm pretty sure that was one of the primary focuses of the game, if not the primary focus. Developers have stated it's based on skill not time played.
I thought the idea of a Gold item was to be Ultra Ultra Rare anyway? Not 2 gold items per night as they used to be.
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You are contradicting yourself indirectly.
If this game was really based on skill, then:
1. Why are there levels?
2. Why don't they make it so everyone has max damage weapon?
3. Why don't they make it so everyone starts out with the best things possible?
4. Why are there even drops?
5. Why are things rarer than others?
If this game was really based on skill, then they would make the max level 1, and make everyone start out with the best armor/weapon (which would be the only armor/weapon).
Seriously, if you want to play a game that really is based on skill, then you should be playing FPS games.
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Jul 21, 2005, 04:02 AM // 04:02
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#280
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Pre-Searing Cadet
Join Date: Jul 2005
Profession: W/Me
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Quote:
Originally Posted by Zerox
You are contradicting yourself indirectly.
If this game was really based on skill, then:
1. Why are there levels?
2. Why don't they make it so everyone has max damage weapon?
3. Why don't they make it so everyone starts out with the best things possible?
4. Why are there even drops?
5. Why are things rarer than others?
If this game was really based on skill, then they would make the max level 1, and make everyone start out with the best armor/weapon (which would be the only armor/weapon).
Seriously, if you want to play a game that really is based on skill, then you should be playing FPS games.
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Zerox, you haven't though about this much have you? The game only has 20 lvls, not 100. In addition to this, the best items are only slightly better than an above average item. There isn't a sword that does 100 more damage than everything else and there isn't a spell that kills everyone in a 100 mile radius.
This game is based on skill not how much money you have.
As someone already stated, a sword that gives an addition of max health can be sold for 100K but something that isn't perfect and gives a little less health sells for 10K. The difference is negligable but it does prove my point... because Gold was so widely available the price that perfect items sold was was totally out of sinc with the rest of the game.
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